Equations Of Motion By Graphical Method
Key Notes:
Understanding Graphical Representation:
- The equations of motion describe the relationship between displacement, velocity, acceleration, and time.
- These relationships can be represented graphically using velocity-time (v-t) graphs and displacement-time (s-t) graphs.
Types of Graphs:
- Velocity-Time (v-t) Graph: Shows how velocity changes with time.
- The slope of a velocity-time graph gives acceleration.
- The area under the v-t graph gives displacement.
- Displacement-Time (s-t) Graph: Shows how displacement changes with time.
- The slope of a displacement-time graph gives velocity.
- If the graph is a straight line, it indicates uniform motion.
Equations of Motion:
- The three fundamental equations of motion for uniformly accelerated motion are:
- v = u + at
- v = final velocity
- u = initial velocity
- a = acceleration
- t = time
- s = ut + ½at²
- s = displacement
- u = initial velocity
- a = acceleration
- t = time
- v² = u² + 2as
- v = final velocity
- u = initial velocity
- a = acceleration
- s = displacement
- v = u + at
Graphical Method of Deriving the Equations:
- Velocity-Time Graph:
- For uniform acceleration, the graph is a straight line with a positive or negative slope (depending on the direction of acceleration).
- The equation v = u + at can be derived by observing the slope of the velocity-time graph.
- Displacement-Time Graph:
- The area under a v-t graph represents displacement, and this can be used to derive s = ut + ½at².
- Slope and Area Interpretation:
- The slope of the displacement-time graph gives the instantaneous velocity.
- The area under the velocity-time graph gives the total displacement.
Derivation of Equations Using Graphs:
- First Equation: From a v-t graph, the slope represents acceleration, so a = (v – u)/t. Rearranging gives v = u + at.
- Second Equation: From the area under the v-t graph, the displacement is given by the area of the trapezoid, which simplifies to s = ut + ½at².
- Third Equation: By considering the kinematic relations and the area under the velocity-time graph, we can derive v² = u² + 2as.
Applications:
- These equations are used to solve problems related to motion in a straight line, like calculating final velocity, displacement, and time when acceleration is constant.
Example Problems:
- Calculate the displacement of a body given its velocity-time graph.
- Use the graphical method to find the acceleration from a velocity-time graph.
Let’s practice!